GENERAL COMPUTING:
ALGORITHM:-
A STEP-BY-STEP SET OF INSTRUCTIONS TO SOLVE A PROBLEM.
APPLICATION SOFTWARE:–
PROGRAMS DESIGNED FOR SPECIFIC TASKS LIKE WORD PROCESSING, SPREADSHEETS, AND GAMES.
ARTIFICIAL INTELLIGENCE (AI):–
THE ABILITY OF MACHINES TO MIMIC HUMAN INTELLIGENCE, SUCH AS LEARNING, PROBLEM-SOLVING, AND DECISION-MAKING.
BANDWIDTH:–
THE AMOUNT OF DATA THAT CAN BE TRANSMITTED OVER A NETWORK CONNECTION IN A GIVEN TIME.
BIT:-
THE SMALLEST UNIT OF DATA IN COMPUTING, REPRESENTING A SINGLE BINARY DIGIT (0 OR 1).
BYTE:
A UNIT OF DATA CONSISTING OF 8 BITS.
CLOUD COMPUTING:–
STORING AND ACCESSING DATA AND PROGRAMS OVER THE INTERNET INSTEAD OF ON A LOCAL COMPUTER.
COMPUTER HARDWARE:–
THE PHYSICAL COMPONENTS OF A COMPUTER SYSTEM, SUCH AS THE CPU, RAM, AND STORAGE DEVICES.
COMPUTER SOFTWARE:–
PROGRAMS AND INSTRUCTIONS THAT TELL THE HARDWARE WHAT TO DO.

CPU (CENTRAL PROCESSING UNIT):–
THE BRAIN OF THE COMPUTER, RESPONSIBLE FOR EXECUTING INSTRUCTIONS.
CYBERSECURITY:–
THE PRACTICE OF PROTECTING COMPUTER SYSTEMS AND NETWORKS FROM UNAUTHORIZED ACCESS AND ATTACKS.
DATA:-
INFORMATION IN ANY FORM, SUCH AS TEXT, NUMBERS, IMAGES, AND AUDIO.
DATABASE:-
AN ORGANIZED COLLECTION OF DATA.
FIREWALL:-
A SECURITY SYSTEM THAT MONITORS AND CONTROLS INCOMING AND OUTGOING NETWORK TRAFFIC.
GUI (GRAPHICAL USER INTERFACE):-
A VISUAL WAY TO INTERACT WITH A COMPUTER USING ICONS, MENUS, AND WINDOWS.
HARDWARE:–
THE PHYSICAL COMPONENTS OF A COMPUTER SYSTEM.
INTERNET:–
A GLOBAL NETWORK OF INTERCONNECTED COMPUTERS.
INTERNET PROTOCOL (IP) ADDRESS:–
A UNIQUE NUMERICAL LABEL ASSIGNED TO EACH DEVICE CONNECTED TO A COMPUTER NETWORK.
MALWARE:–
MALICIOUS SOFTWARE, SUCH AS VIRUSES, WORMS, AND TROJANS, DESIGNED TO HARM COMPUTERS.
OPERATING SYSTEM (OS):-
SOFTWARE THAT MANAGES THE HARDWARE AND SOFTWARE RESOURCES OF A COMPUTER.
RAM (RANDOM ACCESS MEMORY):-
TEMPORARY STORAGE FOR DATA THAT THE CPU IS ACTIVELY USING.
SOFTWARE:–
PROGRAMS AND INSTRUCTIONS THAT TELL THE HARDWARE WHAT TO DO.
STORAGE:–
DEVICES USED TO STORE DATA, SUCH AS HARD DRIVES, SSDS, AND CLOUD STORAGE.
URL (UNIFORM RESOURCE LOCATOR):-
THE ADDRESS OF A WEBPAGE ON THE INTERNET.
WORLD WIDE WEB (WWW):-
A SYSTEM OF INTERLINKED HYPERTEXT DOCUMENTS ACCESSED VIA THE INTERNET.
NETWORKING:-
CLIENT-SERVER:–
A NETWORK ARCHITECTURE WHERE CLIENTS REQUEST SERVICES FROM A CENTRAL SERVER.

DOMAIN NAME SYSTEM (DNS):–
A SYSTEM THAT TRANSLATES DOMAIN NAMES (LIKE EXAMPLE.COM) INTO IP ADDRESSES.
ETHERNET:–
A COMMON TECHNOLOGY FOR LOCAL AREA NETWORKS (LANS).
IP ADDRESS:–
A UNIQUE NUMERICAL LABEL ASSIGNED TO EACH DEVICE CONNECTED TO A COMPUTER NETWORK.
LOCAL AREA NETWORK (LAN):-
A COMPUTER NETWORK THAT COVERS A SMALL GEOGRAPHICAL AREA, SUCH AS A HOME OR OFFICE.
ROUTER:–
A DEVICE THAT FORWARDS DATA PACKETS BETWEEN COMPUTER NETWORKS.
WI-FI:–
A WIRELESS TECHNOLOGY FOR NETWORKING DEVICES.
PROGRAMMING:-
ALGORITHM:–
A STEP-BY-STEP SET OF INSTRUCTIONS TO SOLVE A PROBLEM.
CODING:-
THE PROCESS OF WRITING CODE IN A PROGRAMMING LANGUAGE.
DEBUGGING:-
THE PROCESS OF FINDING AND FIXING ERRORS IN CODE.
PROGRAMMING LANGUAGE:-
A FORMAL LANGUAGE USED TO WRITE COMPUTER PROGRAMS.
SOURCE CODE:-
THE ORIGINAL, HUMAN-READABLE FORM OF A COMPUTER PROGRAM.
DATA SCIENCE:-
BIG DATA:–
LARGE AND COMPLEX DATASETS THAT ARE DIFFICULT TO PROCESS WITH TRADITIONAL METHODS.
DATA MINING:–
THE PROCESS OF EXTRACTING MEANINGFUL INFORMATION FROM LARGE DATASETS.
MACHINE LEARNING:–
A TYPE OF AI THAT ALLOWS COMPUTERS TO LEARN FROM DATA WITHOUT BEING EXPLICITLY PROGRAMMED.

SECURITY:-
ANTIVIRUS:–
SOFTWARE THAT DETECTS AND REMOVES MALWARE.
ENCRYPTION:-
THE PROCESS OF CONVERTING DATA INTO A SECRET CODE.
FIREWALL:–
A SECURITY SYSTEM THAT MONITORS AND CONTROLS INCOMING AND OUTGOING NETWORK TRAFFIC.
PHISHING:–
A CYBERCRIME WHERE ATTACKERS ATTEMPT TO ACQUIRE SENSITIVE INFORMATION BY MASQUERADING AS A TRUSTWORTHY ENTITY.
VIRUS:–
A TYPE OF MALWARE THAT REPLICATES ITSELF AND SPREADS TO OTHER COMPUTERS.
DATA STORAGE:-
CLOUD STORAGE:–
STORING DATA ON REMOTE SERVERS ACCESSED VIA THE INTERNET.
HARD DRIVE:-
A MAGNETIC STORAGE DEVICE FOR STORING LARGE AMOUNTS OF DATA.
SSD (SOLID-STATE DRIVE):-
A TYPE OF STORAGE DEVICE THAT USES FLASH MEMORY TO STORE DATA, OFFERING FASTER READ/WRITE SPEEDS THAN TRADITIONAL HARD DRIVES.
USB DRIVE:-
A PORTABLE STORAGE DEVICE THAT CAN BE PLUGGED INTO A COMPUTER’S USB PORT.
SOFTWARE DEVELOPMENT:-
API (APPLICATION PROGRAMMING INTERFACE):–
A SET OF RULES AND SPECIFICATIONS FOR BUILDING SOFTWARE APPLICATIONS.
FRONT-END DEVELOPMENT:–
THE DEVELOPMENT OF THE USER INTERFACE OF A WEBSITE OR APPLICATION.
BACK-END DEVELOPMENT:–
THE DEVELOPMENT OF THE SERVER-SIDE LOGIC AND DATABASE OF A WEBSITE OR APPLICATION.
VERSION CONTROL:–
A SYSTEM FOR TRACKING CHANGES TO FILES OVER TIME.
COMPUTER GRAPHICS:-
BITMAP:–
AN IMAGE REPRESENTED BY A GRID OF PIXELS.
PIXEL:–
THE SMALLEST UNIT OF A DIGITAL IMAGE.
VECTOR GRAPHICS:-
IMAGES CREATED USING MATHEMATICAL EQUATIONS, ALLOWING FOR SCALABLE AND HIGH-QUALITY OUTPUT.
ARTIFICIAL INTELLIGENCE (AI):-
MACHINE LEARNING:-
A TYPE OF AI THAT ALLOWS COMPUTERS TO LEARN FROM DATA WITHOUT BEING EXPLICITLY PROGRAMMED.
DEEP LEARNING:–
A SUBSET OF MACHINE LEARNING THAT USES ARTIFICIAL NEURAL NETWORKS WITH MULTIPLE LAYERS.
NATURAL LANGUAGE PROCESSING (NLP):–
THE ABILITY OF COMPUTERS TO UNDERSTAND, INTERPRET, AND GENERATE HUMAN LANGUAGE.
INTERNET OF THINGS (IOT):-
IOT DEVICES:–
EVERYDAY DEVICES CONNECTED TO THE INTERNET, SUCH AS SMART HOME DEVICES, WEARABLES, AND INDUSTRIAL SENSORS.
BLOCKCHAIN:-
BLOCKCHAIN:–
A DISTRIBUTED AND DECENTRALIZED LEDGER THAT RECORDS TRANSACTIONS ACROSS MULTIPLE COMPUTERS.
CRYPTOCURRENCY:-
DIGITAL CURRENCIES THAT USE BLOCKCHAIN TECHNOLOGY.
VIRTUAL REALITY (VR) AND AUGMENTED REALITY (AR):-
VR:–
A TECHNOLOGY THAT CREATES A SIMULATED ENVIRONMENT THAT USERS CAN INTERACT WITH.
AR:–
A TECHNOLOGY THAT OVERLAYS DIGITAL INFORMATION ONTO THE REAL WORLD.
DATA & INFORMATION:-
METADATA:–
DATA THAT PROVIDES INFORMATION ABOUT OTHER DATA.
DATA WAREHOUSING:–
THE PROCESS OF COLLECTING AND STORING DATA FROM VARIOUS SOURCES FOR ANALYSIS AND REPORTING.

DATA MINING:-
EXTRACTING MEANINGFUL PATTERNS AND INSIGHTS FROM LARGE DATASETS.
INFORMATION TECHNOLOGY (IT):-
THE USE OF COMPUTERS AND TELECOMMUNICATIONS TO STORE, RETRIEVE, TRANSMIT, AND MANIPULATE DATA.
NETWORKING:-
WAN (WIDE AREA NETWORK):–
A COMPUTER NETWORK THAT COVERS A LARGE GEOGRAPHICAL AREA.
VPN (VIRTUAL PRIVATE NETWORK):–
CREATES A SECURE AND ENCRYPTED CONNECTION OVER A PUBLIC NETWORK.
PACKET SWITCHING:-
BREAKING DATA INTO SMALL PACKETS FOR TRANSMISSION OVER A NETWORK.
TCP/IP (TRANSMISSION CONTROL PROTOCOL/INTERNET PROTOCOL):–
A SUITE OF COMMUNICATION PROTOCOLS USED ON THE INTERNET.
SOFTWARE DEVELOPMENT:-
AGILE DEVELOPMENT:–
AN ITERATIVE APPROACH TO SOFTWARE DEVELOPMENT THAT EMPHASIZES FLEXIBILITY AND CUSTOMER COLLABORATION.
DEVOPS:–
A SET OF PRACTICES THAT COMBINES SOFTWARE DEVELOPMENT AND IT OPERATIONS.
OPEN SOURCE SOFTWARE:–
SOFTWARE WITH SOURCE CODE THAT IS MADE AVAILABLE TO THE PUBLIC FOR USE AND MODIFICATION.
SOFTWARE TESTING:–
THE PROCESS OF EVALUATING SOFTWARE TO FIND AND FIX DEFECTS.
COMPUTER SECURITY:-
PHISHING:–
A CYBERCRIME WHERE ATTACKERS ATTEMPT TO ACQUIRE SENSITIVE INFORMATION BY MASQUERADING AS A TRUSTWORTHY ENTITY.
RANSOMWARE:–
A TYPE OF MALWARE THAT ENCRYPTS A VICTIM’S FILES AND DEMANDS A RANSOM FOR THEIR RELEASE.
SOCIAL ENGINEERING:–
THE ART OF MANIPULATING PEOPLE TO PERFORM ACTIONS OR DIVULGE CONFIDENTIAL INFORMATION.
TWO-FACTOR AUTHENTICATION (2FA):-
A SECURITY METHOD THAT REQUIRES TWO FORMS OF IDENTIFICATION TO ACCESS AN ACCOUNT.
ERGONOMICS:-
THE STUDY OF HOW PEOPLE INTERACT WITH THEIR WORK ENVIRONMENT, INCLUDING COMPUTER WORKSTATIONS.
MOORE’S LAW:–
THE OBSERVATION THAT THE NUMBER OF TRANSISTORS ON A MICROCHIP DOUBLES APPROXIMATELY EVERY TWO YEARS.
QUANTUM COMPUTING:-
A TYPE OF COMPUTING THAT LEVERAGES QUANTUM MECHANICS TO PERFORM CERTAIN CALCULATIONS MUCH FASTER THAN CLASSICAL COMPUTERS.
CACHE:-
A SMALL, HIGH-SPEED MEMORY THAT STORES FREQUENTLY ACCESSED DATA FOR QUICKER RETRIEVAL.
FIRMWARE:-
SOFTWARE THAT IS EMBEDDED IN HARDWARE DEVICES, SUCH AS BIOS IN COMPUTERS OR FIRMWARE IN PRINTERS.
HYPERTEXT:–
TEXT THAT CONTAINS LINKS TO OTHER DOCUMENTS OR PARTS OF THE SAME DOCUMENT.
LATENCY:-
THE DELAY IN DATA TRANSMISSION OR PROCESSING.
OCR (OPTICAL CHARACTER RECOGNITION):–
TECHNOLOGY THAT CONVERTS IMAGES OF TEXT INTO MACHINE-READABLE TEXT.
PERIPHERAL:-
A DEVICE THAT CONNECTS TO A COMPUTER, SUCH AS A PRINTER, SCANNER, OR MOUSE.
PROTOCOL:–
A SET OF RULES THAT GOVERN DATA COMMUNICATION.
SCRIPTING LANGUAGE:-
A LIGHTWEIGHT PROGRAMMING LANGUAGE USED FOR AUTOMATING TASKS AND CREATING SIMPLE SCRIPTS.
SERVER:–
A COMPUTER THAT PROVIDES SERVICES TO OTHER COMPUTERS ON A NETWORK.
SPAM:–
UNSOLICITED AND UNWANTED ELECTRONIC MESSAGES, TYPICALLY SENT IN BULK.
TROJAN HORSE:–
MALICIOUS SOFTWARE THAT DISGUISES ITSELF AS LEGITIMATE SOFTWARE.
UTILITY SOFTWARE:–
PROGRAMS THAT PERFORM ESSENTIAL TASKS FOR A COMPUTER SYSTEM, SUCH AS DISK CLEANUP AND FILE COMPRESSION.
VIRTUAL MACHINE:–
A SOFTWARE EMULATION OF A COMPUTER SYSTEM.
WORM:–
A TYPE OF MALWARE THAT REPLICATES ITSELF AND SPREADS THROUGH COMPUTER NETWORKS.
BLOCKCHAIN:–
A DISTRIBUTED AND DECENTRALIZED LEDGER THAT RECORDS TRANSACTIONS ACROSS MULTIPLE COMPUTERS.
CRYPTOCURRENCY:–
DIGITAL CURRENCIES THAT USE BLOCKCHAIN TECHNOLOGY.
INTERNET OF THINGS (IOT):–
A NETWORK OF INTERCONNECTED DEVICES THAT COLLECT AND EXCHANGE DATA.
MACHINE LEARNING:–
A TYPE OF ARTIFICIAL INTELLIGENCE THAT ALLOWS COMPUTERS TO LEARN FROM DATA WITHOUT BEING EXPLICITLY PROGRAMMED.
NEURAL NETWORK:–
A COMPUTING SYSTEM INSPIRED BY THE BIOLOGICAL NEURAL NETWORKS THAT CONSTITUTE ANIMAL BRAINS.
QUANTUM COMPUTING:-
A TYPE OF COMPUTING THAT LEVERAGES QUANTUM MECHANICS TO PERFORM CERTAIN CALCULATIONS MUCH FASTER THAN CLASSICAL COMPUTERS.
VIRTUAL REALITY (VR):-
A TECHNOLOGY THAT CREATES A SIMULATED ENVIRONMENT THAT USERS CAN INTERACT WITH.
AUGMENTED REALITY (AR):-
A TECHNOLOGY THAT OVERLAYS DIGITAL INFORMATION ONTO THE REAL WORLD.
MIXED REALITY (MR):-
A COMBINATION OF VR AND AR, WHERE VIRTUAL OBJECTS INTERACT WITH THE REAL WORLD.
BIOMETRICS:–
THE USE OF BIOLOGICAL CHARACTERISTICS, SUCH AS FINGERPRINTS AND FACIAL RECOGNITION, FOR IDENTIFICATION AND AUTHENTICATION.
EDGE COMPUTING:–
PROCESSING DATA CLOSER TO THE SOURCE, SUCH AS ON DEVICES OR AT THE EDGE OF THE NETWORK, RATHER THAN IN A CENTRALIZED DATA CENTER.
CYBERSECURITY MESH:–
A DECENTRALIZED APPROACH TO CYBERSECURITY THAT INVOLVES CONNECTING AND SHARING THREAT INTELLIGENCE ACROSS DIFFERENT SECURITY TOOLS AND PLATFORMS.
LOW-CODE/NO-CODE DEVELOPMENT:–
PLATFORMS THAT ALLOW USERS TO CREATE APPLICATIONS WITH MINIMAL OR NO CODING EXPERIENCE.
ARTIFICIAL GENERAL INTELLIGENCE (AGI):–
A HYPOTHETICAL TYPE OF AI WITH HUMAN-LEVEL INTELLIGENCE AND THE ABILITY TO UNDERSTAND, LEARN, AND APPLY KNOWLEDGE ACROSS A WIDE RANGE OF TASKS.
METAVERSE:–
A COLLECTIVE VIRTUAL SHARED SPACES, CREATED BY THE CONVERGENCE OF VIRTUALLY ENHANCED PHYSICAL REALITY AND PHYSICALLY PERSISTENT VIRTUAL SPACES, INCLUDING THE SUM OF ALL SUCH SPACES, AND THE INTERCONNECTED SYSTEMS THAT ALLOW INDIVIDUALS TO SEAMLESSLY MOVE BETWEEN THEM.
WEB3:–
A PROPOSED EVOLUTION OF THE WORLD WIDE WEB THAT UTILIZES BLOCKCHAIN TECHNOLOGY TO CREATE A MORE DECENTRALIZED AND USER-CENTRIC INTERNET.
NFT (NON-FUNGIBLE TOKEN):-
A UNIQUE DIGITAL ASSET THAT REPRESENTS OWNERSHIP OF A SPECIFIC ITEM OR PIECE OF CONTENT.
AI BIAS:–
UNFAIR OR INACCURATE OUTCOMES PRODUCED BY AI SYSTEMS, OFTEN DUE TO BIASES IN THE DATA USED TO TRAIN THEM.
EXPLAINABLE AI (XAI):-
A FIELD OF STUDY THAT AIMS TO MAKE AI SYSTEMS MORE TRANSPARENT AND UNDERSTANDABLE TO HUMANS.
EDGE AI:–
PROCESSING DATA CLOSER TO THE SOURCE, SUCH AS ON DEVICES OR AT THE EDGE OF THE NETWORK, RATHER THAN IN A CENTRALIZED DATA CENTER.
DEVSECOPS:-
AN APPROACH TO SOFTWARE DEVELOPMENT THAT INTEGRATES SECURITY PRACTICES THROUGHOUT THE ENTIRE DEVELOPMENT LIFECYCLE.
DATA SCIENCE:-
THE FIELD OF STUDY THAT INVOLVES EXTRACTING KNOWLEDGE AND INSIGHTS FROM DATA USING SCIENTIFIC METHODS, ALGORITHMS, AND SYSTEMS.
BIG DATA:-
LARGE AND COMPLEX DATASETS THAT ARE DIFFICULT TO PROCESS WITH TRADITIONAL METHODS.
CLOUD NATIVE:-
APPLICATIONS DESIGNED SPECIFICALLY TO RUN IN CLOUD ENVIRONMENTS, TAKING ADVANTAGE OF CLOUD COMPUTING’S SCALABILITY AND FLEXIBILITY.
SERVERLESS COMPUTING:-
A CLOUD COMPUTING EXECUTION MODEL WHERE THE CLOUD PROVIDER DYNAMICALLY MANAGES THE ALLOCATION OF MACHINE RESOURCES.
MICROSERVICES:-
AN ARCHITECTURAL STYLE THAT STRUCTURES AN APPLICATION AS A COLLECTION OF SMALL, INDEPENDENT SERVICES.
CONTAINERIZATION:–
PACKAGING SOFTWARE CODE WITH ITS DEPENDENCIES INTO A SINGLE UNIT FOR EASY DEPLOYMENT AND PORTABILITY.
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